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LinesofBreadandSteelThe first in a series of Fantasy Literary Novels based on the setting of Metal, Magic and Lore!

Kirana is a Mannish servant fleeing war in the Petty Kingdoms. Esa is a Wood Elfin Clanheir, leaving the forest in search of new magic.

Neither expected to join Bor's trade guild in the middle of Hillfolk country. But tensions are high in Azony, and Bor's work brings Kirana and Esa in the growing conflict between Lord Raithtel and Gnomish rebellion. 

In the Fifth Epoch, there are no easy roads.

Great for players of MML and fantasy literature enthusiasts.

$14.95
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Game Master’s Quick Reference Cheat Sheets PDF ***Preferred Playing Aid***

The Game Master’s Quick Reference Cheat Sheets condense a wide variety of information from the Player’s Rulebook into an easy to use format. These sheets are versatile and can be used/inserted with generic GM’s screens commonly found in the gaming market.

$2.95
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The Bestiary II PDF is a product which is specifically intended for GMs of all skill levels from veterans of many campaigns to those who may be running their first games.  The 40 pages of this booklet present five creatures that are roughly the size of a Man. Each one is crafted to add color and diversity to any campaign setting. The Erghodt, Gekkon, Orangun, Orc and Night Goblyn are each presented with rich lore and in-depth setting information. The text description of every beast is accompanied by a beautiful illustration by the talented artist Ryan Pancoast. Each of these beasts present their own unique challenges, and none of them are easy to defeat. This product will allow GMs to create new and exciting challenges for their players. The detailed lore of each beast will work with their setting to extend the feeling of realism and immersive detail of the game. The combat sections include prefigured information to reduce the amount of preparation time needed and allow the focus to be placed on game play and having fun!

$2.95
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The 37-page Bestiary I PDF is an exciting addition to the Metal Magic and Lore product line. It is the first in a series of supplements specifically crafted for the GM. A total of five Undead Beasts are presented, each accompanied by an illustration by Ryan Pancoast. An in depth description of the Beast is presented along with rich lore that will enhance any campaign. Players will find all of the Undead Beasts challenging and even seasoned veterans will find some of them quite deadly.

$2.95
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***Note if the GM desires to use beasts within this adventure, the MML Bestiary II – Man Sized BiPeds PDF will be required.

Responding to numerous requests from players of MML for just such a product, we introduce the first adventure module for Metal, Magic and Lore. The 35-page Adventure Starter is presented in an ‘outline and guide’ format, giving GMs a plot, story line and elements of the adventure, while giving them options of tailoring every element of the adventure to their own campaigns. Guide notes help the GM make the best use of his time, making the MML gaming experience more enjoyable for everyone. This is accompanied by spaces for each GM to make his or her personal notes to tailor the adventure to a campaign. Included are several two-color maps, a local gazetteer and information related to the world map illustrated in the Player’s Rule Book. Features creative writing by Tom Heitter.

This product is also bundled with a number of other PDF products on our Game Master's Resource Card. 

$3.95
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The GM’s Starter Kit contains great information and tools for new and established GMs alike. The Kit contains an Initiative Management System with provides the GM with a tabular format to track initiative and all those events that happen in the course of a combat round. This tool allows the GM to spend less time keeping records and more time enjoying the action. The Kit also contains the MML Skill Advancement and Acquisition rules, which are useful for tournaments and an indispensible addition to any campaign. Finally, all of the character sheets found in the Player’s Rule Book have been revised and updated. A new spell sheet organizes a magician’s available spells in a clean, well-organized format.

$2.95
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This tool is released to assist with Player and GM use of the Metal, Magic and Lore Journeyman's Rules. It greatly enhances the ability to construct custom-made armor packages tailored to each player, cutting the time by 75%! The tool will assist with both Armor Protection Value calculation as well s total Weight and Cost of the suit of armor.

 

Compatible with PC and Mac; software required: MS Excel 2003 or later. Currently presented on the GM’s Resource Card.

$3.95
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This spread sheet based tool provides players and GMs with a way to rapidly fill in page 1 of their character sheets. The character generator is driven by easy to use pull down menus. This tool will not generate exact character sheets, but will enable completing a character in as little as 15 minutes!

Some detailed information will need to be manually completed if it is specialized to certain capaign environments. Information may be manually transferred to character sheets in players' possession.

Compatible with PC and Mac; software required: MS Excel 2003 or later. Currently presented on the GM’s Resource Disk Dropcard

$0.00
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hilfolkish hap coverThere are three new armor packages presented, which are displayed in a format matching the SAPs found in the MML Basic Game Players Rule Book. These "Armored for War" packages are each presented in the Early, Middle and Late time periods. The tabular armor protection information is accompanied by a detailed illustration of each package. An introduction provides an overview of Hilfolkish armors for the reader. The text also provides additional background information on how these armors have developed. This lore will give the GM a better idea of who might use the armors and how they might be employed.

$2.95
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There are three new armor packages presented, which are displayed in a format matching the SAPs found in the MML Basic Game Players Rule Book. These "Armored for War" packages are each presented in the Early, Middle and Late time periods. The tabular armor protection information is accompanied by a detailed illustration of each package. An introduction provides an overview of Wood Elfin armors for the reader. The text also provides additional background information on how these armors have developed. This lore will give the GM a better idea of who might use the armors and how they might be employed.

$2.95
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